AI Insights · Timothy · July 2021
Top 5 Music Games Performance in Finland, Q2 2021
In Q2 2021, the top 5 music games in Finland saw varied performance in weekly downloads, revenue, and active users, with some apps showing steady growth and others experiencing fluctuations.
In the second quarter of 2021, the top 5 music games in Finland displayed diverse trends in weekly downloads, revenue, and active users, according to Sensor Tower data. Here’s a closer look at their performance on a unified platform combining both iOS and Android data.
Geometry Dash exhibited steady weekly revenue, peaking at approximately $678 in early May. Weekly downloads showed minor fluctuations, ranging from a high of around 3K in early June to a low of about 2K by the end of the quarter. Active users rose consistently, starting at 64.9K in late March and climbing to 86.1K by the end of June.
Magic Tiles 3: Piano Game reported a gradual increase in weekly revenue, reaching around $343 in early May. Weekly downloads varied, with a peak of approximately 2.4K in late April and a low of about 1.9K in mid-June. Active users maintained a relatively stable range, hovering around 19K throughout the quarter.
Piano Keyboard & Music Tiles saw its weekly revenue modestly fluctuate, peaking at $198 in late March and stabilizing around $172 by the end of June. Downloads experienced a significant drop, starting at 973 in late March and falling to just over 100 by the end of the quarter. Active users mirrored this trend, decreasing from 886 to 210 over the same period.
My Singing Monsters had a varied revenue stream, with a peak of $434 in early April and a low of $39 in mid-May. Weekly downloads remained low, with a peak of 93 in late March and a trough of 47 by the end of June. Active users slightly declined from 531 to 463 over the quarter.
Tiles Hop EDM Rush Music Game experienced a relatively stable revenue pattern, peaking at $100 in late March and early April, and ending the quarter at $68. Downloads showed some fluctuation, peaking at 1.8K in early May and dropping to around 1.3K by the end of June. Active users remained consistent, averaging around 24K throughout the quarter.
For more detailed insights, visit Sensor Tower.